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  • etymologie

primary user - vertaling naar Engels

NARRATIVE OF FORESEEABLE INTERACTIONS OF USER ROLES AND THE TECHNICAL SYSTEM, WHICH USUALLY INCLUDES COMPUTER HARDWARE AND SOFTWARE
User scenario; User scenarios

primary user      

бухгалтерский учет

первичный [основной] пользователь (при использовании последовательного метода распределения затрат: пользователь услуги или продукта, на которого относят часть общих затрат, равную сумме затрат, которые могли бы быть понесены в случае, если он был бы единственным пользователем этой услуги или продукта)

Смотрите также

incremental cost-allocation method; secondary user; joint cost; stand-alone cost

user area         
PERSON WHO USES A COMPUTER OR NETWORK SERVICE
Screen name (computing); User name; Username; Computer user; Account (computing); UserName; User Name; User-name; User-Name; Normal user; Screenname; User name policy; Internet pseudonym; User area; Computer logon; Computer users; My account; Screenames; Aol screen names; AOL screen names; Usernames; User Account; User Accounts; User accounts; User preferences; Changing Username; User names; Switching usernames; Switching user names; User account; User (system); Software users; Changing username; Login name; In-game name; Account name; Warmware
область пользователя; область, выделяемая пользователю
account name         
PERSON WHO USES A COMPUTER OR NETWORK SERVICE
Screen name (computing); User name; Username; Computer user; Account (computing); UserName; User Name; User-name; User-Name; Normal user; Screenname; User name policy; Internet pseudonym; User area; Computer logon; Computer users; My account; Screenames; Aol screen names; AOL screen names; Usernames; User Account; User Accounts; User accounts; User preferences; Changing Username; User names; Switching usernames; Switching user names; User account; User (system); Software users; Changing username; Login name; In-game name; Account name; Warmware
зарегистрированное имя пользователя; идентификатор пользователя

Definitie

почтовик
м. разг.
Почтовый служащий.

Wikipedia

Scenario (computing)

In computing, a scenario (UK: , US: ; loaned from Italian scenario (pronounced [ʃeˈnaːrjo]), from Latin scena 'scene') is a narrative of foreseeable interactions of user roles (known in the Unified Modeling Language as 'actors') and the technical system, which usually includes computer hardware and software.

A scenario has a goal, which is usually functional. A scenario describes one way that a system is used, or is envisaged to be used, in the context of an activity in a defined time-frame. The time-frame for a scenario could be (for example) a single transaction; a business operation; a day or other period; or the whole operational life of a system. Similarly the scope of a scenario could be (for example) a single system or a piece of equipment; an equipped team or a department; or an entire organization.

Scenarios are frequently used as part of the system development process. They are typically produced by usability or marketing specialists, often working in concert with end users and developers. Scenarios are written in plain language, with minimal technical details, so that stakeholders (designers, usability specialists, programmers, engineers, managers, marketing specialists, etc.) can have a common ground to focus their discussions.

Increasingly, scenarios are used directly to define the wanted behaviour of software: replacing or supplementing traditional functional requirements. Scenarios are often defined in use cases, which document alternative and overlapping ways of reaching a goal.

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